
Dashmetry Bouncing
























DASHMETRY BOUNCING OVERVIEW
Dashmetry Bouncing is a Hard user level created by Itsblue, featuring cube and ship gameplay with three hidden user coins. The level highlights long platform sequences, thorn-filled terrain, and alternating gravity segments. Start bouncing now!
About Bouncing
- Creator: Itsblue
- ID: 5241
- Difficulty: Hard
- Coin: 3 items
- Song: Bouncing - DJVI
- Length: 1 minute and 40 seconds
- Beginning Segment: Cube
- Endless Mode, Shop, Lucky Wheel: Available
BOUNCING ROUTE BREAKDOWN
Dashmetry Bouncing begins with a lengthy cube segment built around tall pillars, thorny bushes, and wide spaces. Jumping orbs assist with long aerial movements while the steady pace keeps tension high. Although the obstacles appear basic, the sustained sequence of jumps brings travel across platforms and pillars for nearly one-third of the entire level.
Dashmetry Bouncing then shifts into a ship segment where the path becomes narrower and both the ceiling and ground remain lined with thorns. After completing this aerial section, the cube returns with reversed gravity and requires quick jumps over blocks and columns. Another transition sends the icon back into ship gameplay through thorny pyramid formations before the character finally reverts to cube form for a short, safe slide to the finish.
How to Collect 3 Coins
- 1st Coin: Near the end of the first cube section, jump onto the yellow orb to reach the coin floating between two orbs.
- 2nd Coin: At the second cube segment start, avoid descending steps and jump onto the lower spiked platform to reach the hidden coin.
- 3rd Coin: In the thorny single-block ship matrix, fly near the ceiling to grab the coin, then quickly descend to dodge spikes.















